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It is without any doubt that the problem of ageing has become a paramount problem of the modern societies. Many hypes in addressing this problem have been associated with the use of new technologies. Thus, much emphasis has been given to continuous and unobtrusive monitoring of activities of daily living (ADLs) of senior people, as well as in empowering them with tools that would enhance their minds and bodies by means of training through games (exergames). To a large extent, this has been a central and key development aspect/requirement in the so called active and healthy ageing (AHA) agenda of many countries as well as the European Union. In most cases, these attempts have been conducted with minimal methodological soundness and care for continuous development.
The objective of this workshop is to: